Featured image is Children’s Games, by Pieter Bruegel the Elder.
The subject-object schema is not destiny. It is handed down to us from the time of Descartes and Bacon, quite late in the history of philosophy. After Kant, subjectivity became a prison from which we are never free to directly perceive or interact with objects as things-in-themselves.
In the 20th century, Hans-Georg Gadamer and Ludwig Wittgenstein—starting from very different interests, training, and standpoints—looked to play and games as a way of moving beyond the Kantian trap.
How can something as seemingly trivial as play provide an answer to a serious philosophical problem? When we say “do you think this is a game?” are we not implying that the matter at hand is more important than such a thing?